NAV.
GAMES

Horseshoes

House Rules


  • PLAY AT YOUR OWN RISK. THE PAINTED DUCK IS NOT RESPONSIBLE FOR ANY HARM, INJURIES, OR PROPERTY DAMAGE INCURRED AS A RESULT OF PLAY.
  • SAFETY FIRST. Be Smart. Be cautious when throwing horseshoes. LOOK AND WARN BEFORE YOU THROW! 
  • No food or beverages over the playing surface.
  • No horseshoes are allowed to leave the cage.
  • Do not walk across playing surface until both teams have thrown all horseshoes.
  • Winners stay on.
  • To challenge winners, please add your name to the chalkboard.
  • Trash talking encouraged.


Game Rules


  • It is recommend to play with two people or teams of two.
  • To start, team 1 pitches both shoes, followed by team 2.
  • Shoes must land within one horseshoe width of the stake to score a point.
  • POINTS
    • Closest Shoe = 1 point
    • 2 Closest Shoes = 2 points
    • Leaner = 2 points
    • Ringer = 3 points
    • Ringer + Next Closest Shoe = 4 points
    • And so forth…
    • If your opponent throws a ringer on top of yours they both cancel out!
  • Player who scores a point(s) goes first in the next round.
  • If no one scores, you take turns going first.
  • Play to 21 points (unless you are really bad then play to 11).


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WHERE CAMARADERIE MEETS RIVALRY
WHERE CAMARADERIE MEETS RIVALRY